Digi Scrap Blogs This is a community for any digi-scrappers or designers that have a blog on the web.
Pickleberry Blog Community This community is for people who are part of the pickleberrypop scrapping community. Join up to share news on your blogs and to help theblog fairy find you!
Digi Chick Bloggers A community of bloggers that frequent the digital scrapbooking community of The Digi Chick!
Digital Arts Online Digital Arts Online is a community for creative people around the world, who have an Online Gallery with artworks created by themselves. The aim with this community is to make it easier for visitors, to jump from one site with a Graphic Gallery to another.
Cyber Art Webring We are a collection of websites about cyber art on the web. If you love art, especially digital art, and you want more
people to see your web art, please join the Cyber Art Community. The whole idea is to make it easier to find your art and cyber art.
Content Creator's Guild Member Where the Independent Vendors Are. Content Creator's Guild is the open community for artists who use digital content, and independent vendors that create digital content.
Texas Area Poser/Bryce User Group What started as a Houston Area user group (HAPBUG) has expanded to include all of Texas. If you live in Texas and use Poser and/or Bryce, then you're welcome to join our user group and the community. You must be a member of TAPBUG prior to joining the community.
Texas Dollers This community is dedicated to dollers/pixel artists who live in the state of Texas
IMVU Developers Community This community was created as a project for non-ranked (equal opportunity) mutual promotion of IMVU developers.
The Digital Age
Digital
Humanities or Humanities computing is the study of the intersection of
computing and how it interlinks with the ideals of the Humanities. By
investigating and analysing computer media we are able through Digital
Humanities to compare how it is received within the disciplines of Humanities
it’s self. The traditional disciplines of Art and Humanities such as Art,
Philosophy, History, Linguistics and Music are researched by not only students but
teachers alike so that they can report the computational analysis and
electronic publication data through the mediums of visualisation and project
design.
The best way in
layman’s terms to look at Digital Humanities, is to see it as the study of
technology and how this new technology affects the ideals of knowledge. At this
time the study of Digital Humanities still is not recognised by all and the
results of the data collected, riddled with flaws make it problematic to say
the least. The reason for this is that as humans we are naturally curious and
unable to truly understand non-verbal knowledge bearing objects. This has been
named in the field as “thing knowledge” by Davis Baird. Baird raises the point
“How are knowledge-bearing objects going to be preserved for future
generations?” Visual media such as documentaries, games and popular cultural
multimedia are not recognised by the Literates as just entertainment. But the
real truth behind this is that recognition of knowledge bearing objects is at
crucial point and inevitable and urgent attention is required to make sure they
are preserved before they are lost to us all.
To be able to
work with Digital Humanities, you must be able to fully understand and have the
abilities within the fields of; cultural/literary studies, new media,
globalization, computational sciences and culture, GIS and cultural mapping,
advanced visualization, media theory and Internet culture. It is about joining
Technologists and Humanists together through interdisciplinary collaboration.
But it must be
understood that Digital Humanities is not a replacement for technical
support.It is not a support network
that is used in conjunction FOR the other departments, but a support network
that is used in conjunction WITH the other classic departments. The specialists
who use Digital Humanities are researches who work and then publish their
findings showing that both within computer science and the traditional
disciplines ( linguists, literature, art, history and music to name just a
few), that there is more to the internet just speeding up the researching
Humanities, which provides us with a new light on the traditional ideals that
we work with.
When working with
Digital Humanities common terms that you will come across is; interdisciplinary
discipline, interactive research, software specific, standard and durable
solutions, proprietary tools and computerphilologie.
Digital
Humanities are a specialist part of the course within and under the Humanities
banner. The study of Humanities computing is not for everybody as it is
confusing, difficult and full of more questions than answers, also some
Universities and traditionalists still do not recognize the study as being
valid and of significant reason enough to study.